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- TABLE OF CONTENTS
-
- asyncio/--changes---
- asyncio/--background--
- asyncio/CloseAsync
- asyncio/OpenAsync
- asyncio/ReadAsync
- asyncio/ReadCharAsync
- asyncio/SeekAsync
- asyncio/WriteAsync
- asyncio/WriteCharAsync
- asyncio/--changes-- asyncio/--changes--
-
- All changes described in this section were made by Magnus Holmgren. If
- you want to contact me about something, feel free to send a message to
- cmh@augs.se (or cmh@lls.se) or "Magnus Holmgren", 2:204/204.6@fidonet
-
- Release 4 - Date 13-Sep-95
-
- ╖ Oops. Forgot to include the include/asyncio.h file. Maybe as well,
- since I anyway had forgot to mention a few things in it.. ;)
-
- ╖ Asyncio is now also available as a shared library (to be placed in
- libs:). This means that a couple of new include files were added, and a
- one include file was split up.
-
- The main reason for doing this was to simplify the use of it in other
- languages (only need to "port" a few includes). I have no other include
- files than those for (DICE) C at the moment, but feel free to send me
- headers for other languages as well.
-
- Note: I have not yet verified that the SeekAsync function works, but
- since read and write works just fine, I see no reason why SeekAsync
- wouldn't work. ;)
-
- Also, I haven't really used it in program much either (only some
- testing), so the different defines and similar to use different versions
- may be a bit clumsy to use (see below for more information). Feel free to
- send me comments on how to improve this.
-
- ╖ Changed so that a non-regargs version of the link library can be
- created. To use the regargs version now, simply make sure that the variable
- ASIO_REGARGS is defined, and link with the proper link library.
-
- ╖ Changed the name of the NOEXTERNALS define to ASIO_NOEXTERNALS. Define
- this before you include <clib/asyncio_protos.h> if you want to use that
- feature. Note that you need to create a proper link library yourself! (With
- DICE, all you need to do is "LbMake asyncio s r e" in the Src drawer.)
-
- ╖ Modified OpenAsync() a little, to work around a problem when having
- SnoopDos (with SendARexx active), MungWall and Enforcer running. Not an
- asyncio bug as such, but.. ;)
-
-
- Details about the different link libraries:
-
- As before, the asyncio.lib libraries should be used when creating
- standalone versions of the program.
-
- New link libraries withe the "base name" asynciolib.lib are needed if you
- want to use asyncio.library, and don't use the -mi option (or perhaps you
- need the autoinit code). I've tried to generate a regargs version of this
- library (using FDTOLIB), but it seems like it isn't possible. I don't know
- why yet. :/
-
- The include file "include/diceclib/asyncio_protos.h" are for DICE 3.0
- users. This include file should go to "dinclude:clib" (you only need this
- to use the -mi option to use inline Amiga function calls), whereas the
- other ones should be copied to the respective drawers in "dinclude:amiga??".
-
-
- Notes about using the different link libraries:
-
- If you want to be able to easily select between using the shared library
- and the link library, then install all files, and make sure that
- ASIO_NO_SHARED_LIB is defined when you want to compile with the link
- library (this only affects DICE users, using the -mi option).
-
- If you only want to use the link library, don't copy the file
- include/diceclib/asyncio_protos.h to dinclude:clib. You then don't need to
- worry about the ASIO_NO_SHARED_LIB define.
-
- If you only want to use the shared library, simply remember to not have
- ASIO_NO_SHARED_LIB defined. ;)
-
-
- In the future I plan to add two new functions (which perhaps explains the
- "function order" in the shared library ;): ReadLineAsync and
- WriteLineAsync. I have fairly well working prototypes of them, but
- ReadLineAsync is a bit messy, so I ought to rewrite it first.. ;) I also
- need to test it a bit more first..
-
-
- Release 3 - Date 12-Aug-95
-
- All changes herein were made by Magnus Holmgren (with some inspiration from
- the asyncio code found in the AIFF datatype, by Olaf `Olsen' Barthel). I've
- been in contact with Martin Taillefer, and he is aware of this release.
- However, he is not informed about the actual details of the changes in the
- code. Thus, any comments about the code (especially the changes) should not
- be sent to him.
-
- This version includes a couple of enhancements (most from the AIFF sources)
- and a couple of bugfixes to SeekAsync():
-
- - SeekAsync() is now not unecessarely slow when doing some "kinds" of
- read-mode seeks (typically when seeking after some small amount of
- initial read). The problem was that it usually only considered the
- newly arrived buffer, not both buffers. This could make it discard both
- buffers, and restart reading, although one of the buffers already had
- the needed data. Note that the kind of seeks that caused the above
- problem may still seem to be somewhat slow, since the code must wait
- for both buffers to be loaded. This cannot (easily) be avoided.
-
- - SeekAsync() doesn't cause the read buffer to contain garbage after
- certain seeks any more. The problem was that ReadAsync() would read
- from the wrong buffer (the one currently being loaded). This made the
- files seem to contain garbage. This happened when the seek location
- was within the newly arrived buffer.
-
- - The code package is now supplied as a link library, rather than a
- single source module. The internal functions labeled "AS_#?" are
- private and should not be called directly by the application.
-
- - A few minor "cosmetic" changes were done, to either make the code more
- readable, or to make it slightly smaller.
-
- - Include file restructured a little (a public and a private part).
-
- - OpenAsync() now offers some new "options" (all from the AIFF code by
- Olaf Barthel):
- 1) Opening a file from an already open filehandle is now possible.
- 2) A "no externals" version may be compiled, that doesn't require any
- external variables to be available.
- 3) Each of the buffers will now be roughly bufferSize / 2 bytes large,
- rather than bufferSize bytes.
- 4) If there isn't enough memory for the requested buffer size, the code
- will try with smaller buffers (still properly "aligned") before
- giving up.
-
- The code was compiled using DICE 3.0. SAS/C or GCC should be able to
- compile it as well, without any changes (although I haven't tested this).
-
- I didn't include any makefile, since I don't use one anyway! ;) Instead I
- use the LbMake utility in the DICE package. The Lib.Def file contains the
- definitions for the link library.
-
- asyncio/--background-- asyncio/--background--
-
- This documentation and source code was written by Martin Taillefer. This
- version of the package is dated 16-Feb-94. This version contains several
- bug fixes over previous versions. The most important changes are:
-
- - SeekAsync() now consistently works. It was getting confused when called
- multiple times in a row with no intervening IO.
-
- - WriteAsync() would produce garbage in the destination file if it had
- to bring up a "Disk is full" requester, and the user freed some room on
- the disk and selected "Retry".
-
- Reading and writing data is crucial to most applications and is in many cases a
- major bottleneck. Using the AmigaDOS' sophisticated file system architecture
- can help reduce, and sometimes eliminate, the time spent waiting for IO to
- complete. This package offers a few small routines that can greatly improve an
- application's IO performance.
-
- Normally, an application processes a file in a manner similar to the following:
-
- 1 - Open the file
-
- 2 - Read some data
-
- 3 - Process data just read
-
- 4 - Repeat steps 2 and 3 until all data is processed
-
- 5 - Close file
-
- Although the above sequence works fine, it doesn't make full use of the Amiga's
- multitasking abilities. Step 2 in the above can become a serious bottleneck.
- Whenever the application needs some data by using the DOS Read() function,
- AmigaDOS has to put that task to sleep, and initiate a request to the file
- system to have it fetch the data. The file system then starts up the disk
- hardware and reads the data. Once the data is read, the application is woken up
- and can start processing the data just read.
-
- The point to note in the above paragraph is that when the file system is
- reading data from disk, the application is asleep. Wouldn't it be nice if the
- application could keep running while data is being fetched for it?
-
- Most Amiga hard drives make use of DMA (Direct Memory Access). DMA enables a
- hard drive to transfer data to memory _at the same time_ as the CPU does some
- work. This parallelism is what makes the set of accompanying routines so
- efficient. They exploit the fact that data can be transfered to memory while
- the application is busy processing other data.
-
- Using the asynchronous IO routines, an application's IO happens like this:
-
- 1 - Open the file, ask the file system to start reading ahead
-
- 2 - Read some data, ask the file system to read more data
-
- 3 - Process data
-
- 4 - Repeat steps 2 and 3 until all data is processed
-
- 5 - Close file
-
- Immediately after opening the file, a request is sent to the file system to get
- it reading data in the background. By the time the application gets around to
- reading the first byte of data, it is likely already in memory. That means the
- application doesn't need to wait and can start processing the data. As soon as
- the application starts processing data from the file, a second request is sent
- out to the file system to fill up a second buffer. Once the application is done
- processing the first buffer, it starts processing the second one. When this
- happens, the file system starts filling up the first buffer again with new
- data. This process continues until all data has been read.
-
- The whole technique is known as "double-buffered asynchronous IO" since it uses
- two buffers, and happens in the background (asynchronously).
-
- The set of functions presented below offers high-performance IO using the
- technique described above. The interface is very similar to standard AmigaDOS
- files. These routines enable full asynchronous read/write of any file.
-
- asyncio/CloseAsync asyncio/CloseAsync
-
- NAME
- CloseAsync -- close an async file.
-
- SYNOPSIS
- success = CloseAsync(file);
- d0 a0
-
- LONG CloseAsync(struct AsyncFile *);
-
- FUNCTION
- Closes a file, flushing any pending writes. Once this call has been
- made, the file can no longer be accessed.
-
- INPUTS
- file - the file to close. May be NULL, in which case this function
- returns -1 and sets the IoErr() code to ERROR_INVALID_LOCK.
- If the "no externals" version is used, then a NULL will not
- set IoErr() (not possible).
-
- RESULT
- result - < 0 for an error, >= 0 for success. Indicates whether closing
- the file worked or not. If the file was opened in read-mode,
- then this call will always work. In case of error,
- dos.library/IoErr() can give more information.
-
- SEE ALSO
- OpenAsync(), dos.library/Close()
-
- asyncio/OpenAsync asyncio/OpenAsync
-
- NAME
- OpenAsync -- open a file for asynchronous IO.
-
- SYNOPSIS
- file = OpenAsync(fileName, accessMode, bufferSize
- d0 a0 d0 d1
- [, sysbase, dosbase ] );
- a1 a2
-
- struct AsyncFile OpenAsync(const STRPTR, UBYTE, LONG
- [, struct ExecBase *, struct DosLibrary * ] );
-
- file = OpenAsyncFromFH(handle, accessMode, bufferSize
- a0 d0 d1
- [, sysbase, dosbase ] );
- a1 a2
-
- struct AsyncFile OpenAsyncFromFH(BPTR, UBYTE, LONG
- [, struct ExecBase *, struct DosLibrary * ] );
-
- FUNCTION
- The named file is opened and an async file handle returned. If the
- accessMode is MODE_READ, an existing file is opened for reading.
- If accessMode is MODE_WRITE, a new file is created for writing. If
- a file of the same name already exists, it is first deleted. If
- accessMode is MODE_APPEND, an existing file is prepared for writing.
- Data written is added to the end of the file. If the file does not
- exists, it is created.
-
- 'fileName' is a filename and CANNOT be a window specification such as
- CON: or RAW:, or "*"
-
- 'bufferSize' specifies the size of the IO buffer to use. There are
- in fact two buffers allocated, each of roughly (bufferSize/2) bytes
- in size. The actual buffer size use can vary slightly as the size
- is rounded to speed up DMA.
-
- If the file cannot be opened for any reason, the value returned
- will be NULL, and a secondary error code will be available by
- calling the routine dos.library/IoErr().
-
- INPUTS
- name - name of the file to open, cannot be a window specification.
- handle - file handle to use async io on. The file pointer must be
- located at the start of the file, and you may not access
- it during the life of the AsyncFile handle. After CloseAsync,
- you are responsible of closing the file.
- accessMode - one of MODE_READ, MODE_WRITE, or MODE_APPEND
- bufferSize - size of IO buffer to use. 8192 is recommended as it
- provides very good performance for relatively little
- memory.
- sysbase - Library base needed for the "no externals" version of the
- library.
- dosbase - Library base, as sysbase.
-
- RESULTS
- file - an async file handle or NULL for failure. You should not access
- the fields in the AsyncFile structure, these are private to the
- async IO routines. In case of failure, dos.library/IoErr() can
- give more information.
-
- NOTES (by MH)
- Although stated that CON:, RAW:, or "*" cannot be used as the file
- name, tests indicates that the "Console:" volume is safe to use for
- writing at least. No guarantees though.
-
- SEE ALSO
- CloseAsync(), dos.library/Open()
-
- asyncio/ReadAsync asyncio/ReadAsync
-
- NAME
- ReadAsync -- read bytes from an async file.
-
- SYNOPSIS
- actualLength = ReadAsync(file, buffer, numBytes);
- d0 a0 a1 d0
-
- LONG ReadAsync(struct AsyncFile *, APTR, LONG);
-
- FUNCTION
- This function reads bytes of information from an opened async file
- into the buffer given. 'numBytes' is the number of bytes to read from
- the file.
-
- The value returned is the length of the information actually read.
- So, when 'actualLength' is greater than zero, the value of
- 'actualLength' is the the number of characters read. Usually
- ReadAsync() will try to fill up your buffer before returning. A value
- of zero means that end-of-file has been reached. Errors are indicated
- by a value of -1.
-
- INPUTS
- file - opened file to read, as obtained from OpenAsync()
- buffer - buffer where to put bytes read
- numBytes - number of bytes to read into buffer
-
- RESULT
- actualLength - actual number of bytes read, or -1 if an error. In
- case of error, dos.library/IoErr() can give more
- information.
-
- SEE ALSO
- OpenAsync(), CloseAsync(), ReadCharAsync(), WriteAsync(),
- dos.library/Read()
-
- asyncio/ReadCharAsync asyncio/ReadCharAsync
-
- NAME
- ReadCharAsync -- read a single byte from an async file.
-
- SYNOPSIS
- byte = ReadCharAsync(file);
- d0 a0
-
- LONG ReadCharAsync(struct AsyncFile *);
- d0 a0
-
- FUNCTION
- This function reads a single byte from an async file. The byte is
- returned, or -1 if there was an error reading, or if the end-of-file
- was reached.
-
- INPUTS
- file - opened file to read from, as obtained from OpenAsync()
-
- RESULT
- byte - the byte read, or -1 if no byte was read. In case of error,
- dos.library/IoErr() can give more information. If IoErr()
- returns 0, it means end-of-file was reached. Any other value
- indicates an error.
-
- SEE ALSO
- OpenAsync(), CloseAsync(), ReadAsync(), WriteCharAsync()
- dos.library/Read()
-
- asyncio/SeekAsync asyncio/SeekAsync
-
- NAME
- SeekAsync -- set the current position for reading or writing within
- an async file.
-
- SYNOPSIS
- oldPosition = SeekAsync(file, position, mode);
- d0 a0 d0 d1
-
- LONG SeekAsync(struct AsyncFile *, LONG, BYTE);
-
- FUNCTION
- SeekAsync() sets the read/write cursor for the file 'file' to the
- position 'position'. This position is used by the various read/write
- functions as the place to start reading or writing. The result is the
- current absolute position in the file, or -1 if an error occurs, in
- which case dos.library/IoErr() can be used to find more information.
- 'mode' can be MODE_START, MODE_CURRENT or MODE_END. It is used to
- specify the relative start position. For example, 20 from current
- is a position 20 bytes forward from current, -20 is 20 bytes back
- from current.
-
- To find out what the current position within a file is, simply seek
- zero from current.
-
- INPUTS
- file - an opened async file, as obtained from OpenAsync()
- position - the place where to move the read/write cursor
- mode - the mode for the position, one of MODE_START, MODE_CURRENT,
- or MODE_END.
-
- RESULT
- oldPosition - the previous position of the read/write cursor, or -1
- if an error occurs. In case of error, dos.library/IoErr()
- can give more information.
-
- NOTES (by MH)
- If you seek after having read only a few bytes, the function must
- wait for both buffers to be loaded, before the seek can be done.
- This can cause small delays. Note that the above case isn't the
- only one, but the typical one.
-
- SEE ALSO
- OpenAsync(), CloseAsync(), ReadAsync(), WriteAsync(),
- dos.library/Seek()
-
- asyncio/WriteAsync asyncio/WriteAsync
-
- NAME
- WriteAsync -- write data to an async file.
-
- SYNOPSIS
- actualLength = WriteAsync(file, buffer, numBytes);
- d0 a0 a1 d0
-
- LONG WriteAsync(struct AsyncFile *, APTR, LONG);
-
- FUNCTION
- WriteAsync() writes bytes of data to an opened async file. 'numBytes'
- indicates the number of bytes of data to be transferred. 'buffer'
- points to the data to write. The value returned is the length of
- information actually written. So, when 'numBytes' is greater than
- zero, the value of 'numBytes' is the number of characters written.
- Errors are indicated by a return value of -1.
-
- INPUTS
- file - an opened file, as obtained from OpenAsync()
- buffer - address of data to write
- numBytes - number of bytes to write to the file
-
- RESULT
- actualLength - number of bytes written, or -1 if error. In case
- of error, dos.library/IoErr() can give more
- information.
-
- SEE ALSO
- OpenAsync(), CloseAsync(), ReadAsync(), WriteCharAsync(),
- dos.library/Write()
-
- asyncio/WriteCharAsync asyncio/WriteCharAsync
-
- NAME
- WriteCharAsync -- write a single byte to an async file.
-
- SYNOPSIS
- result = WriteCharAsync(file, byte);
- d0 a0 d0
-
- LONG WriteCharAsync(struct AsyncFile *, UBYTE);
-
- FUNCTION
- This function writes a single byte to an async file.
-
- INPUTS
- file - an opened async file, as obtained from OpenAsync()
- byte - byte of data to add to the file
-
- RESULT
- result - 1 if the byte was written, -1 if there was an error. In
- case of error, dos.library/IoErr() can give more information.
-
- SEE ALSO
- OpenAsync(), CloseAsync(), ReadAsync(), WriteAsync(),
- dos.library/Write()
-
-